UX Weekly was a weekly user experience newsletter. Its content lies at the intersection of user experience design, game design, cognitive psychology, and tech industry critique.
For now sign ups have closed because Simon needs to recalibrate his priorities. If you're interested in what he's up to and still want regular articles to read, twitter is a pretty good place: @simonv3.
What was UX Weekly?
UX Weekly was a weekly newsletter put together with care in beautiful Alaska. Its content lies at the intersection of user experience design, game design, and tech industry critique.
What’s in UX Weekly?
You’ll get five links each week with the best UX writing, process, analysis, and critique from around the web. The writing won’t always be recent - there is a lot of sleuthing involved.
A grab bag of my favorite links? I’m glad you asked!
- Towards a New Information Architecture
- What I Learned From Building an App for Low-Income Americans
- Three Indispensable Game Design Principles
- 13 Ways Designers Screw Up Client Presentations
- How To Self-Publish a Book on Kickstarter and Get a Six-Figure profit.
- The Leaked New York Times Innovation Report is One of the Key Documents of the Media Age
- Bret Victor’s Links
- Our Comrade The Electron
- The Future That Everyone Forgot
And who the heck are you?
I’m Simon. I'm currently based in Alaska (but that might change), build user experiences, and am a fan of rapid prototyping. Like a lot of the subscribers to the mailing list I started as a programmer and gradually migrated to user experience design because problems involving humans are infinitely more complex, interesting, and important.
The content of the newsletter leans towards what I think is important in design and within our field. It includes critiques of current design mindsets and mentality. I actively encourage readers to not be just better designers but also moral designers.
You can read my blog as well.
As far as credentials go: I have worked with clients like UN-OCHA, Adidas, +Citizen, AT&T, T-Mobile, and Intel, the ODI, and OpenFarm. I have executed case studies, user research, design strategy, and rapid prototyping models.
Who gets UX Weekly?
UX Weekly started out 2 years ago as a way of keeping user experience designers at a leading UX firm up to date on the most important articles each week. It has evolved to have a readership of 2,500, from fields as diverse as marketing, mathematics, library sciences, and web development.